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Old Dec 21, 2008, 09:29 PM // 21:29   #1
Ascalonian Squire
 
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Default Concept: Rt/E Life Support

hey guys, was bored so messed around with support party healing. Life isn't necessarily the key spirit but the name was catchy :

[skill]boon of creation[/skill][skill]glyph of lesser energy[/skill][skill]ritual lord[/skill][skill]recuperation[/skill][skill]life[/skill][skill]rejuvenation[/skill][skill]feast of souls[/skill][skill]flesh of my flesh[/skill]

Spawning Power - 12 + 1
Restoration magic - 12 + 1 + 1

radiant set

use: use BoC, GoLE and Ritual Lord before entering battle, then cast recuperation, life and rejevenation on within in range of allies. Before life ends (or before rejuvenation runs out of health) cast feast of souls for large party heal (try to get all 3 spirits), or if urgent heal needed. Rinse and repeat if battle still ongoing.

switch [skill]feast of souls[/skill] for [skill]spirit to flesh[/skill] or [skill]rupture soul[/skill] if there are other spirit dependent team members (or only use FoS in emergency)

any comments appreciated

Last edited by Skint; Dec 21, 2008 at 09:37 PM // 21:37..
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Old Dec 21, 2008, 09:36 PM // 21:36   #2
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Is this a joke build?
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Old Dec 21, 2008, 09:44 PM // 21:44   #3
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[Light of Deliverance] says hi
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Old Dec 21, 2008, 10:35 PM // 22:35   #4
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Why GoLE? You know it affects 'spells' only right?
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Old Dec 21, 2008, 10:59 PM // 22:59   #5
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this is a prime example of the "pve scrub"
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Old Dec 21, 2008, 11:14 PM // 23:14   #6
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Quote:
Originally Posted by House Silvermoon View Post
this is a prime example of the "pve scrub"
This is a prime example of the pve elitist.

As said before, GoLE doesn't work on spirits. Spirits are a fun way to heal, but lack the overall power and energy efficiency of regular heal spells.
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Old Dec 21, 2008, 11:20 PM // 23:20   #7
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Should never go pure resto/spawning. Always go hybrid with resto/channeling.

[life][protective was kaolai][mend body and soul][spirit light][splinter weapon][ancestors rage][Offering of spirit][Death Pact Signet]
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Old Dec 22, 2008, 12:13 AM // 00:13   #8
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Feast of Souls might work better with Communing spirits as those lose health to do their function and will die anyway.

[build prof=Rt/ spa=12+3+1 com=12+3][Ritual Lord][Boon of Creation][Shelter][Union][Displacement][Feast of Souls][/build]
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Old Dec 22, 2008, 12:29 AM // 00:29   #9
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[[life] and [[protective was kaolai] is usually all the Rit needs to support with party heals. Use a 40/40 resto set to get as much out of PwK and keep your eye on when Life is about to end.
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Old Dec 22, 2008, 02:23 AM // 02:23   #10
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All spirits can die quickly plus too much energy, even with the glyph. Try to be content with just 2 good spirits with the addition of Ritual Lord and find more skills that gives you energy. Other secondaries like Mesmers can provide more opportunities to gain energy then the ele class does. That class mainly has 1 manageable energy gain, which is the glyph. Best try other options so you can keep those life supporting spirits up. That's my advice.
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Old Dec 24, 2008, 01:21 AM // 01:21   #11
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When Im filling in for a monk I usually do something along these lines

[skill]Spirit Light[/skill] or [skill]Wielder's boon[/skill]
[skill]Offering of Spirit[/skill][skill]Weapon of Warding[/skill][skill]Resilient Weapon[/skill][skill]Life[/skill][skill]Protective was Kaolai[/skill][skill]Flesh of my Flesh[/skill][skill]Nightmare Weapon[/skill] (sometimes maybe a [skill]Recuperation[/skill])

I always carry around a +15/-1 staff for emergencies etc

Works well for me and I can stand in back and wand for 45+ life steal.
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Old Dec 24, 2008, 01:46 AM // 01:46   #12
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If you want party healing.

Bring a motivation paragon with assassin's promise.

Life is a quick spirit used for spells that require spirits, nothing more or less.
Recuperation is REALLY bad.
Rejuvenation also is really bad like Life.
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